SF Museum Galaxy eZine Logo
    Science Fiction Museum home to Galaxy Science Fiction Galaxy Store | Sponsors | SF Museum Downloads
      home to a Galaxy of science fiction
Contact Us     |     About Us     |     Shopping Cart     |     Site Map    
Home Reading-Room Vids People Hub Learn-About Resources Media History
   Home : Media : Movies     General Movie List     |     Classics     |     Shorts/Indie    
Galaxy Movie Picks

Check Out
Edit Cart
Check Out
Check Out
 

 
invisible spacer
The Matrix
http://whatisthematrix.warnerbros.com/

THE MATRIX as it leaves me, I am walking out of the theater looking for the agents. I am reminded, this too is the matrix. As I continue a walk toward my car, I don't trust my eyes. Can I too be dreaming this illusion? Could all the world religions, metaphysicians, shaman, Gurdjieffian groups, and bardo technicians be attempting to wake us as Morpheus does? Many of the doctrines and efforts of the mentioned "travelers" have told us of a world beyond this one and THE MATRIX makes it come to life. Preamble complete.

Planning to view this film, I never intended to review it. I believed it would be sci-fi fun, and it was. And it was so much more. The wondrous thread running through the film is that it brings to life, in an oddly successful commercial venture, the idea we are asleep. Some of us can awake. And remarkably, the film does not glamorize the waking state – in fact, it paints it grimly. Despite this misrepresentation, the film does attempt to communicate an ugly truth -- once one awakes, the real work begins. I know myself well enough to see myself believing the waking state to be some sort of bardo lottery, all my troubles will be lost to the human dimension and I will be dining with angles and other awake.

But, everyone falls the first time. And some rules can be bent. You are the one. All of these are good advice by my measure. One, through this film, is reminded they can, if they have a freer perspective, see the matrix, or world illusion, for what it is and manipulate it. However, most of humanity is too complacent or pleased with their dream to bother or to notice. I guess most are willing to sell themselves for a comfortable dream, in place of the real work that lies ahead of those who care.

Finally a multi-ethnic, hero/heroine movie which doesn't seem like it was manufactured by the conventionally correct brain trust. It was so well orchestrated and/or natural I did not even consider it until I reviewed the film in my head.

The Karate/Judo video game moves between Reeves and Fishburn and Reeves and the agent are fun to watch and a commercially intelligent move on behalf of the makers of the film. They tap into the dominant video mentality which resides in our male/youth culture. These scenes, though dramatically over baked, do not disturb the plot and serve to satisfy the hunger of the action fans. Again this proves we all can be happy. Those who want to be entertained by "stuff blowing-up" and people hitting each other are happy...and those who like a thought provoking plot and story are happy too. We all exit excited and energized.

Most of us are living two lives. One as "batteries" and the other in a trance or dream. Some of us are searching for answers, but the answers are searching for us.

THE MATRIX reminds us that the real work begins after we awake. Everyone falls the first time. We must follow our hearts and the script of our own duties. If we follow our path, we will do what is natural and necessary...reality is a computer generated software…bend the rules...believe in yourself….living on two plains at once...the spoon is not really there.

Submit a listing:
   General List
   Classics
   Shorts/Indie

Get reviewed:
If you would like to be reviewed by one of our feature writers, click here to request a review.

 
invisible spacer
Visit one of our web buddies
  -   Donate   -   Reading Room   -   Vids   -   People   -   Hub   -   Learn About   -   Resources   -   Media   -   History   -  
© Copyright 2006 The Science Fiction Museum Website and/or contributing writers, visual artists, and editors. All rights reserved.
--|--
Home | Contact Us | Privacy Policy | Disclaimer